Tuesday, 20 August 2019

Jaxon The Thief - A 2D Stealth Platform Game - Mini Postmortem

Today, I am gonna talk about the game Jaxon The Thief and how it did on Steam. Due to the NDA I am afraid I can't expose exact sales figure. So, I apologize in advance for that.

Jaxon The Thief is a 2D Stealth Platformer based on the story of an infamous thief called Jaxon who mostly targets the richest houses in the various cities in the US. 

Check out the game on Steam and support me if you want. Thank You!

One day, I came to know about The Master Spy game on Steam and I fell in love with the ideas that I got from that game. I thought it would be fun to create a game like that and hopefully be liked by some players. So, I created the game within a month and a half working 16 hours a day including Saturdays and Sundays and finally launched it on Steam.

I had priced it just at $1.99 and probably, this pricing was a bit higher for customers probably as per the sales data of the first week after the launch. 

So, how did it do on Steam? Terrible. Just terrible. Many developers don't want to admit that they sucked and that their games did not sell well. But I will share it even if it had sold 0 copies.  I am not scared to fail because I have failed a lot already and it just excites me more than making me depressed. 

I have sold around 20 copies(Won't provide specific number due to NDA). But that's okay.

But I will share the Google Analytics visitor graph for the first week of release:


I have learned something out of this experience. I would say until you can create something much more unique in simple platformer genre I would not encourage anyone to create platformer. The genre is super competitive and making simple platformer is no longer a viable option. Action platformer do sell better now-a-days on Steam. However, I did not run any paid advertising or marketing. Sometimes, the games don't do well on Steam at launch but it might take off later.

So, will I create platformer again sometime in the future?
Simple platformer - Probably never again. I will make action platformer instead with an effective story behind it. That would be much better option even now on Steam I believe.

Don't be disheartened after reading this post. I am sure there are lots of great other genres which I have not even created the games for. I am currently expanding to try making games of different genre and see what works the best.

I will keep making more postmortem of my future releases. If you have questions feel free to comment below. I will get back to you. Thank you!


Saturday, 3 August 2019

Gregor Hills Haunted Hospital - A 2D Survival Horror Game Launched on Steam! - Analysis

Hello everyone,

I have recently launched a 2D Survival Horror game on Steam which is called Gregor Hills Haunted Hospital. This game is based on the story of one of the most haunted hospitals in Gregor Hills.

I have been attempting to make some small 2D Horror indie titles and so far, it has been a great experience for me. I have decided to make more indie horror games in the future because gamers do like horror games and I am glad to find an audience for my niche game on Steam which is indeed awesome!

I have decided to share the sales graph for the first week of release of the game only without any numbers or specifics. Because of the NDA, I afraid I can't expose the specific numbers.

Anyway, this 2D Survival Horror indie game is available for purchase on Steam. Feel free to check it out if you want:

With no social media marketing, or advertising I was able to sell around 100 copies of the game in the first week of the release. 

Although sales were not that good but without marketing I was able to sell some copies. That's always a plus.

So, do I want to make more horror games after the massive launch failure? Yes, absolutely. Why not?! Who knows if my game gets popularity all of a sudden. It has been a great experience so far. I did got it in some bundle promotions and got a lot of exposure and sales. 

So, does it worth the effort?
Yes. However, I can increase sales by doing some marketing and stuff in the future and this product adds up to my collection. 

Don't forget to check this game out and support my game.